



👹 Forge your destiny in a demon-fueled RPG epic — will you conquer or be consumed?
Shin Megami Tensei IV is a critically acclaimed RPG for Nintendo 3DS featuring over 400 demons to recruit and fuse, a unique Press Turn combat system rewarding strategic play, and a branching storyline shaped by player choices. Developed by Atlus, this 3D dungeon-crawling adventure offers immersive voice acting, multiple endings, and extensive replay value, making it a must-have for fans of deep, challenging RPGs.
| ASIN | B00C1ZBFTW |
| Best Sellers Rank | #19,107 in Video Games ( See Top 100 in Video Games ) #153 in Nintendo 3DS & 2DS Games |
| Compatible Video Game Console Models | Nintendo 2DS, Nintendo 3DS, Nintendo 3DS XL, Nintendo DS, Nintendo DS Lite, Nintendo DSi, Nintendo DSi XL |
| Computer Platform | Nintendo 3DS |
| Customer Reviews | 4.6 4.6 out of 5 stars (915) |
| Date First Available | April 2, 2013 |
| Department | All Ages |
| Genre | Experiments & Projects |
| Global Trade Identification Number | 00730865300143 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 0.32 ounces |
| Item model number | SM-30014-3 |
| Language | English |
| Manufacturer | Atlus Software |
| Product Dimensions | 7.5 x 5.38 x 1.13 inches; 0.32 ounces |
| Publication Date | July 16, 2013 |
| Rated | Rating Pending |
| Release date | July 16, 2013 |
| Type of item | Video Game |
| UPC | 730865300143 707003241309 893826335360 087108571922 |
C**T
Continuing the excellence.
Update (8/6/2013): Nearing end of game! The game gets insanely tough later on, especially boss battles. There is some DLC available, and more in the works, but I haven't added anything other than the Amazon.com coat (which is not really all that useful past level 8 or 9). I wanted to present a review of the core game. I have heard that a couple of DLC quests are repeatable for massive exp, so I didn't want to add those and change the balance. On a subsequent play through I will load most of the DLC. One thing to remember is to NOT GIVE UP. Some battles are tough and require balancing or adjusting your party. I HIGHLY recommend adding extra slots for demons. This is probably one of the best ways to keep reserves for both battles and for fusion. Update (7/21/2013): If you got the pre-order with the bonus book, do not read the book at all if you want to contain the surprise of the story. There is a ton of spoilers, even within the location concept art. Just be aware of this. I would say about an hour after beating Minotaur is a good time to look at the book and not spoil some of the surprise. Also, the story does have a lot of interesting twists and turns. The English voice cast is excellent, the sound editing is spot on, much better then Soul Hackers. My only problem is the difficulty which sometimes is easy (even on the harder setting), but if you aren't careful, even weaker groups of foes might get lucky and wipe out your party. All it takes is a few key hits on your party's weak points and the enemies gain extra turns. Also, enemy groups might be hiding reinforcements. Always dangerous. The game does offer you two options for if you are getting creamed: you can revive your party with macca after you get game over. You can actually do this for free if you keep negotiating with Charon. The other option is that after you get game over a couple of times, the game prompts you with a lower difficulty setting. I did not choose to lower the difficulty, and if you have played games in the series, I recommend also keeping the tougher setting. It's worth it. Since you can save (nearly) anywhere, it's not a big deal if you die. Just keep saving! ----------------------------- Original Review: The 3DS is an interesting system. Love or hate the 3D (I am not a fan), it's tough to argue with the quality of games being published. Shin Megami Tensei is one of those games that bears solid roots in classic RPG styles, yet has fresh and up to date touches that keep each new release interesting. The previous SMT 3DS release was Soul Hackers, a re-release of a PS1 (and Saturn) game. This is the first original SMT game on the 3DS, and I hope it won't be the last. I haven't spent too much time with the game, but I wanted to put down a few initial impressions based on my time playing this and virtually every other SMT title (all the way back to the Famicom original). There are a few interesting changes from previous games, but I feel this game bears a little more similarity in style to Persona 4 than previous SMT titles. Mainly this is interface and gameplay, not story and theme of course. Speaking of the story, the game starts off interesting in a fictitious future based on a feudal style Japan yet modern in time. Suffice to say, like other SMT titles the heroes become caught up in the battle between good and evil using demons as their scions. It's like a grown up Pokemon. Demons are either light or dark and this makes for interesting strategy and team building. And the demons are mostly familiar for fans of other SMT titles. Although the attitude level has been ratcheted up on a few! Looking at you Wendigo! And the spell names are the same (mostly) as previous SMT games as well. So fans of the series will be familiar with the names, but those who aren't might not know what Bufu, Dia, Agi, and other spell names refer to. But there are descriptions of each in game. The pre-order bonus was a great plus. The design book was mainly a strategy guide with just about 10 or 15 pages of design works. The soundtrack is also a nice bonus. But for those newer to the series, the strategy guide will help players through the initial portion of the game. The main storyline is very interesting, but a welcome addition is the side quests. There are many to undertake and rewards very from a little macca (money) to rare weapons and items. So far the game has not let me down. I will update the review further as I play more deeply into the game, but my main response is this: if you've played a Shin Megami Tensei game, then expect more of the same great style and story. If you're new to the series, this might be a good starting point, but perhaps playing a Persona title first might be less shocking unless you are familiar with this style of RPG. Highly recommended. And the $30 Nintendo e-shop bonus was a nice plus for purchasing this and Fire Emblem. I used it to get Animal Crossing for $5! Win win!
B**A
A great RPG game, but might not be for everyone
I have played several games in the Shin Megami Tensei series and spin-off, including Shin Megami Tensei 3, Persona 1-4, Devil Summoner Soul Hackers. I got to say that Shin Megami Tensei 4 does not disappoint, and probably is among the best in the series. In case you consider this game because you are hooked to the style of Persona 3 or 4, please understand that this game is very different. There is no social link or any hint of date-sim that Persona 3 and 4 have. Instead, you improve your main character by recruiting demons to aid you in battles. Since there are no other human playable characters (except occasional guest character), these demons are the only playable characters that fill your party. Still, I think this is a good system because you are granted freedom to micromanage your party. You can carry over 10 demons at at time (and this number can increase as you go). In case you don't feel like your current demons are good enough, you can fuse them to create stronger demons. Some of your demons can even evolve at a certain level to stronger demons (like Pokemon). The game forces you to make sure you improve your arsenal of demons often, because there are difficulty spikes here and there. It is very easy for your demons, even strong ones, to get killed, so you cannot just rely on few good demons and fill the rest of your stock with junk. You will find yourself spending hours and hours in collecting and fusing demons, and I'd say that is one of the most enjoyable aspects of this game. Since this is an SMT game, SMTIV is certainly difficult. However, this time, there are so many options that can help you in case you get turned off by the difficulty. First, you can lower difficulty any time during the game, so if you are unable to kill certain bosses, this will come in handy. And even if you do die, it is not a game over. You can pay to be revived either with Macca (the currency unit in the game) or Play Coins. Don't have enough money? Don't worry, because the person who revives you will put you on a tab and you can pay him back whenever you earn more money. I do suggest that you use Play Coins because it only costs about 10 Play Coins, which you can get easily by walking with your 3DS for 10 minutes each day. In terms of story, it does not have the strongest story you'll ever encounter, but it is certainly dark and has twists here and there to make it interesting. In fact, there are certain moments that are incredibly disturbing (although not graphic). Had I not played other SMT games before, I could have been turned off by these scenarios. Characters definitely could use more development, but they are not totally without fun things to say (especially Burroughs, the main character's virtual assistant). The story is far from being linear, because there are choices you need to make. Depending on your cumulative answers, your alignment will become Chaos, Neutral, or Law, which leads to different endings. This indeed does give the game high replay ability. The graphic is very good for a 3ds game. Character modeling in 3D looks very detailed, so does the environment. With that being said, not every part of the game receives the same treatment. For example, Mikado, the town at the beginning, does not actually have 3D representation and you can only choose where you go from the text options. Overworld map is not as bad, but the presentation is not very detailed and it is hard to navigate sometimes. The animated cutscene does not have any character motion, so it is more like characters cut-and-pasted on the environment. However, you'll find it very easy to forgive these flaws, as there are so many places you could explore. I'd recommend this game to anyone who has 3DS. For some newcomers, it might take some time getting used to the dark story, the difficulty, and the presentation style. However, the experience will be very rewarding. The entire playthrough will take about 40-50 hours given you do some side quests. If you plan to do all of them, it could approach 100 hours. This also doesn't count the fact that you need to play 3 times to get all the endings (and one of the endings is tricky to get so you might need to try a few times, if you don't have the guide). One thing: the guidebook that comes with the box set is not complete, covering only half of the game. So, you might want to also look for another guidebook to consult
M**L
Didn't play in UK. Seems to be region locked. Got a refund.
D**O
Un juego muy bueno, con una historia intrigante, sistema de juego adictivo, además de ser un juego muy largo al menos para una consola portátil. Envío rápido y seguro. El precio es alto a pesar de ser un juego viejo y para 3ds pero creo que se entiende porque no tiene mucha demanda.
C**N
Seriously though, all the SMT games including their recently more popular spinoffs (ie. Persona) are great games. There's really nothing else like them in the RPG landscape - apocalyptic and sinister throughout, while keeping notes of humour and self-awareness, each game presents a strange and engrossing world full of deities, urban legends and folkloric figures made real. All of this is wrapped in deeply interconnected mechanics and a story told through broadly drawn character archetypes. Coupled with incredible visual and sound design from ATLUS' craftsmen and you have some of the most fully realized RPGs in both depth and breadth. For ATLUS' latest in its mainline, flagship entry, the move to the 3DS is a wise one. As each new entry takes about a decade or so to come out, it's always an event, but more importantly, each new game bring with it a host of improvements and changes that moves the series forward with the times. The last game, Nocturne, moved the series into 3D. With SMT4, ATLUS makes concessions to accessibility and brings back some colour to the game's visual palette and character designs move towards a more inviting aesthetic. For starters, the ability to save anywhere is a huge boon, almost akin to quick saving in PC games. The fact that the game doesn't unceremoniously throw you back to the title screen if your MC takes an unfortunate critical hit is another huge improvement. Combat is still vicious and tense, but the ability to resurrect your avatar is simply a quality of life improvement that's much appreciated in this day and age. Later SMT entries' more fleshed out and granular demon fusion options are also applied here, which simply takes a lot of the busywork out of summoning the exact type that you want, with the exact skills that you want. As for the 3DS-specific features: I find most games make poor use of the 2nd screen and simply relegate it to redundant UI elements, or worse, black or splash screens for when nothing's happening. SMT4 doesn't do anything revolutionary with its 2nd screen, but it uses the extra real estate wisely. There's a lot of stuff to keep abrest of in these games, so maximizing that screen space is essential. And, it's all touch activated to boot. As for the Streetpass features, these are also kept to an unobtrusive minimum. You can store up DDS cards from other users to unleash them as a moderately powerful freebie attack, and in turn you can also send out a demon to be passively leveled or randomly fused in order to gain new skills and forms. It's not a daring use of Streetpass, but it's a nice gesture. Play Coins can also be accrued as a currency for resurrection in lieu of macca, so there's that. The venerable series is just as good and just as addictive as it's ever been, and this represents the perfect jumping point for newcomers to the series.
K**R
This Review strictly evaluates the quality of the Limited Edition Boxset, and not the game itself (as it is still too early and not enough time has been invested in the game) ****Box was DAMAGED during shipping, even after having chosen the BEST shipping method. This was VERY disappointing.**** Art Book / Strategy guide Great quality, colour pages. Not as extensive as a Prima Game Guide, but a nice additional resource for people choosing to fully immerse themselves in dungeon exploration and fusion. Complete with fusion charts, dungeon maps, character bios and more! Soundtrack Some of the songs are reminiscent of chapel music, but its eerie, dark undertones reveal a classic SMT essence that remains present in just about every Atlus title. Has a total of 8 Tracks Box & Artwork Love the cover art, very modern SMT: Persona style. Love the art style as usual. Always an Atlus forte. Box are and game case share the same cover art.
J**S
Was not what i thought. Didnt work on uk ds. And was too expensive to send back
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