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🐲 Unleash legendary battles and epic quests in the Dragonlance universe!
Dragonlance: Shadow of the Dragon Queen is a hardcover Dungeons & Dragons adventure book for character levels 1–11, introducing the Dragonlance setting to 5th edition. It features immersive storytelling set during the War of the Lance, includes a detailed poster map, and offers enhanced mass battlefield encounters compatible with the Warriors of Krynn board game. Players face iconic villains like Lord Soth, making it a must-have for fans seeking epic fantasy campaigns.








| ASIN | 0786968281 |
| Best Sellers Rank | #74,805 in Toys & Games ( See Top 100 in Toys & Games ) #2,087 in Board Games (Toys & Games) |
| Customer Reviews | 4.7 4.7 out of 5 stars (1,409) |
| Date First Available | August 12, 2022 |
| Department | All Ages |
| Item Weight | 2.02 pounds |
| Item model number | D09910000 |
| Language | English, English |
| Manufacturer | Wizards of the Coast |
| Product Dimensions | 8.57 x 0.76 x 11.16 inches; 2.03 Pounds |
| Release date | December 6, 2022 |
| Type of item | Hardcover |
M**A
An Epic Return to Krynn
Dragonlance: Shadow of the Dragon Queen is a stunning adventure book that brings the world of Krynn to life in a way that both new and returning players can appreciate. The story is deeply immersive, set during the War of the Lance, and offers a perfect blend of high-stakes conflict, rich lore, and memorable characters. The book is masterfully designed, with detailed maps, engaging encounters, and plenty of opportunities for player creativity. The tone perfectly captures the epic feel of the Dragonlance setting, balancing the chaos of war with moments of personal heroism. As always, the artwork is phenomenal, adding depth and vibrancy to the narrative. The book arrived in excellent condition, with a high-quality binding and vibrant pages that enhance the overall experience. For fans of the Dragonlance series or anyone seeking a grand and dramatic D&D adventure, this book is an absolute must-have.
D**S
Good expansion book
Lots of interesting material
J**M
As the man said, this is a different battle in the War of the Lance!
This adventure (VERY VERY long OVERDUE!!! We had to wait through the 4e fiasco before WoTC finally published a new Dragonlance adventure!!!) tells the story of what happened to the City of Kalaman during the War of the Lance. The Red Dragonarmy, as we know, ran ramshod over much of Ansalon before they finally got to the small Township of Solace, where our familiar Heroes of the Lance began their fateful journey! However, this adventure is for a whole new group of heroes, the Defenders of Kalaman. In 1984, Tracy Hickman and Margaret Weis originally had players run one of the pre-gen characters. Here, players are asked to roll up their own, and several characters are added in, called "Side-Kicks." These are Squire of Solamnia Darrett Highwater, Cleric of Kiri-Jolith Hrigg Roundrook, Archer from the desert people, Ayik Ur, and a few others. To this, I added my NPC White Robe Wizard Alurian Kaladon, and resurrected the very beautiful (Chr 18!) Ranger, Shalindra. These are the characters I'm concentrating on when I'm writing the novelization of this epic! In running it, these NPCs take a back seat to my players: a young Squire of Solamnia named Henry, a Black Robe Sorceress Talavari, and a Kender Ranger named Alina. On the road to Volger, the characters met up, and came upon a horrifying sight: three dead Solamnic Knights, their bodies and belongings being fought over by four dragon-men creatures! Henry ran one through with his halberd, and fortunately tripped over a tree root, so the petrifying gas passed right over his prone form! (See? Sometimes it pays to roll a "1!") Meanwhile, Talavari tried to cast a Sleep spell on the draconians, only to learn that they are magic resistant! (A trait I deliberately held over from 2e. She's not in the Mages of High Sorcery...yet!) If you're a Dragonlance fan, and a DM, I suggest you buy this campaign! Have fun!
K**R
Beautiful book
Beautiful book. The cover is well made and very detailed.
R**R
TLDR Light on Lore, Light on gold, and Timing Issues.
Dragonlance Shadow of the Dragon Queen Review 4 out 5 stars TLDR Light on Lore, Light on gold, and Timing Issues. Don’t run this as an Adventure League Campaign. A lot of the classes and races which are Adventure League legal conflict with the lore of the campaign. And the duplicating magic items will be an issue. Read or scan the book before playing as somethings appear out nowhere with little or no foreshadowing. Especially some villains. The Lore is limited to the introduction and Chapter 1. Chapter 1 also includes the feats and kender race. I do love the changes to the Kender race as it has the happy thieves which were the default in other editions. However, the lore is a thumbnail sketch of Krynn. Read ahead and take notes inside the various chapters. Information like names, motivations, and other needed details are not all in one place in the chapter. What is interesting and cool is the Fray Encounters. You can either buy the associated game which goes with the battle encounter or do the in book Fray. The Fray limits the battlefield and has interesting things happening along the border of the main action. The sidekicks are interesting but one of my players did mention that they don’t follow normal sidekick rules. Timing is an issue as sometimes it appears the distance is covered by foot and others by hoof. So be aware of this and make adjustments to the story to fit your time sense. Chapter 7 has some problems. It reads like director and scene directions instead of encounters. Once you make to the death star um main citadel, there are lots of encounters but story wise not much chance of a long rest once the main triggered is pulled. I ran this over 7 months and 19 sessions. My players pulled stuff from the net like a What is in the Kender Bags and other lore stuff which help with game play. It is a good value for your money if you love Dragonlance and D&D.
R**Y
Excelente aventura con un poco de reglas adicionales para jugadores
Muy buena presentación, arte y una formidable historia. Gracias a esta aventura, un grupo de héroes de Dungeons & Dragons, puede vivir la experiencia de la Guerra De La Lanza explorando el territorio Solámnico justo en los años que los ejércitos de la Reina De La Oscuridad eran imparables. A diferencia de las aventuras publicadas por TSR en los años 80's, esta aventura NO sigue los pasos de los héroes de las novelas oficiales. Wizards tomó la decisión de darle la oportunidad a los jugadores de crear sus propios personajes y explorar territorios de los que solo escuchábamos historias de guerra y desesperación. La aventura llevará a los personajes desde 1er nivel hasta 10o nivel. Con matices románticos, nostálgicos y entrañables para los que han vivido los horrores de la guerra, los jugadores podrán formar parte de las fuerzas de resistencia, explorar territorios de leyenda en busca de aliados y reliquias en un marco de traición, perdida y esperanza. Por otra parte, la aventura se siente un tanto "lineal", donde los jugadores tienen un margen de "reacción" muy amplio con el disfraz de ofrecerles a los jugadores la ilusión de tener ellos la iniciativa. Aún así, un Dungeon Master creativo, tendrá todo un campo de golf para convertir esos elementos lineales, en oportunidades para que los jugadores escriban la historia que ellos quieren jugar. Además de la aventura, los primeros 2 capiítulos ofrecen herramientas para que los jugadores y DM puedan crear personajes de las ordenes de los Caballeros de Solamnia, Clérigos, sus deidades en el mundo de Krynn y Hechiceros de acuerdo a las reglas que Dragonlance ofrece. También se incluye la clase del Kender como raza disponible para jugarse. El area de monstruos al final no es muy extensa pero se incluyen los famosos "Draconianos" y las famosas Dragonlance. Al final se anexa un mapa a todo color y desplegable del mundo de Krynn. El mapa solo está impreso por un lado. Para aquellos que estén buscando jugar en el clásico mundo de Dragonlance y en un ambiente de guerra global, esta es una gran aventura!
T**S
Great
Good price and amazing campaign to run
C**T
Good quality
First of all, this adventure has almost nothing to do with the original story campaign so many of us know and remember from the 80s. Some well known elements are there, for example "The War of the Lance". This story takes place during that war. Think of this as some other series of events that took place that where never mentioned in the original story. Ansalon is a pretty big place, and it is a pretty big war. More than the "tale of the 9 heroes" had to have taken place. If you, as the DM do not like the differences between the 1980s dragon highlords, Takhisis, Draconians, or Lord Soth or whatever else.... you are the DM. Just remember this, a vile creature using good ol' 2'nd ed. stats vs. a 5th edition player is going to get torn apart like tissue paper. Trust me. I have tried that.
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