






🚀 Defy gravity, conquer galaxies, and level up your gaming legacy!
Super Mario Galaxy for Nintendo Wii revolutionizes 3D platforming with innovative gravity mechanics and intuitive motion controls. Featuring 120 collectible stars across uniquely designed planets, it offers a perfect blend of casual accessibility and challenging gameplay. Praised as the best Wii game of its generation, it supports cooperative play and delivers timeless Nintendo magic for players aged 3 and up.
| ASIN | B000FQ9QVI |
| Best Sellers Rank | 5,883 in PC & Video Games ( See Top 100 in PC & Video Games ) 32 in Wii Games 536 in PlayStation Legacy Systems |
| Country of origin | United Kingdom |
| Customer reviews | 4.5 4.5 out of 5 stars (2,158) |
| Is discontinued by manufacturer | No |
| Item model number | 002101.002 |
| Language | English |
| Product Dimensions | 19.05 x 13.34 x 1.27 cm; 90.72 g |
| Rated | Ages 3 & Over |
| Release date | 16 Nov. 2007 |
G**S
Mario gets spaced
It's no secret that the Wii is starved of the Nintendo magic that had kept gamers going for so many years, but Super Mario Galaxy is a veritable feast that the casual and hardcore alike can satiate themselves on. Galaxy steps up as a true contender to Mario 64's throne and whilst it cannot hope to replicate the magic, awe and genre defining magnificence of the Nintendo 64 classic it still throws in a superb performance that finally gives gamers a worthy successor to the original. Taking the 3D platformer into space opens up many new angles of approach for Nintendo to work their magic on. Most levels contain smaller planets that are travelled between using launch stars, allowing new approaches to puzzle design and exploration. Walking off the edge of a platform for the first time only to find yourself walk around to the underside is an unfamiliar treat, especially when death would be the usual expected outcome. Control in these moments can sometimes be an issue as perspective and directions change. It takes a while to get used to and isn't always intuitive but thankfully this is a small gripe that only rarely prevents a hit to the play experience. Restraint has been shown in the use of motion control. Jumping and movements are still thankfully kept on buttons and the analogue stick with the remote used sparingly for attacks and to shoot gems, that can be collect in the levels, at enemies. Too many games are released where motion control is either an after thought or and over-used gimmick. Nintendo are still the lead runners in showing the best application for the device. The difficulty for the most part is fairly low but consistent. Whether a case of pandering to the casual crowd or not, I'm not sure, but anyone with experience of the genre should not have any trouble progressing. Saying that, there are some brilliant levels that require maddeningly tight reflexes and precision jumps that show in some areas, the hardcore need only apply. These levels are really where the game's old school platform roots shine and are immensely satisfying (and relieving) to complete. There is an option for a second player to join in using the remote pointer to help the other player out. This makes it a good family game for parents to play with young children as the interaction of the second player is useful but does not get in the way of the main player's actions. It is a shame that Nintendo don't focus more on their core franchises (or create some new ones) as Galaxy shows just how good Nintendo are at creating magical experiences with superb level design. The game constantly feels fresh and the challenges varied with very little repetition in between. Hunting out all 120 stars is as entertaining as it was in Mario 64 whilst avoiding the choreish nature of blue coin hunting seen in Mario Sunshine. The game appeals to all ages and abilities, satisfying the experienced and the inexperienced alike. More importantly with so many games coming out with 15-18 certifcates it's great to finally have a game out that kids can play that isn't some insipid Disney inspired cash in dross. There are plenty of moments of genius and with extra suits and a few side-levels that change up the whole experience there is constant motivation to keep playing and see what's around the next corner. It is safe to say it's the best game on the Wii but also one of the best games of this generation, totally essential.
H**Y
A Wii Essential - Don't Deliberate - It's Awesome
I've seen Mario grow up. When he was climbing those ladders in the fiendishly difficult Donkey Kong, I was more addicted to Scramble. When he had his own series of console and arcade outings with his less famous brother, I was playing on my Spectrum, my Amiga or my PC. I tried platformers. I tried them repeatedly as people incessantly raved about them. I never enjoyed them. So I never really looked at any for years. They were OK for 20 minutes or so, but then I'd get frustrated and give up and go play Quake 2 online and realise why I hated platform games. Then, in February, I bought a Wii, because I thought they looked cool and seemed to redefine what video gaming was all about. And I was right. But I still didn't try any platform games. Coz they're booooring. Last week I was looking through Amazon with my 5 year-old son, trying to decide which Wii game we were going to get for Christmas. I was drawn to Mario Galaxy, God knows why, so I did a little research. It looked like a good game and seemed to be a departure from your standard platform fare, so tentatively I ordered it. It arrived yesterday and I haven't left it alone since! it's awesome. The level design is pure inspired genius. The control couldn't be done on anything other than the classic remote/nunchuck pairing the Wii offers, but it's totally unobtrusive. It feels natural and easy. The variety offered in the levels is stupendous and each planet has its own character. But more than anything this game provides you with that feeling of utter magic only Nintendo seem able to create. It implores you to try that last level again, because you KNOW you can do it, and anyway if you can't you KNOW it's gonna be a load of fun trying. I can't say this loudly enough... "I LOVE THIS GAME!!!OnE11!" I'm going to play this game to the very end. And when I do I'll start again. Then I'll cry because it's finished and it's very likely a game like this won't come along again for a long time. Buy it. If you have a Wii, this is the ONLY game that you simply MUST buy. Do it.
N**N
llego nuevo a a tiempo . sin problemas
Z**R
Great game that was delivered quickly.
S**A
Compré el juego para mi hijo. Esta encantado con el porque esta en perfecto estado a pesar de ser de segunda mano
N**.
Das Spiel zeichnet sich durch sehr außergewöhnliche Perspektiven aus, man wird oft auf den Kopf gestellt, was aber ein Riesenspaß ist und wirklich eine willkommene Abwechslung. Es gibt zahlreiche Galaxien, in denen es Aufträge zu erledigen gilt, ich spiele es jetzt schon eine ganze Weile und ich schätze, ich habe gerade erst die Hälfte hinter mir. Das Geld ist also gut investiert :) Besonders mag ich die kreativen Ideen, die einen immer wieder überraschen - wie z.B. das Mantarochen-Reiten (das auch immer noch Spaß macht, selbst wenn der Auftag schon erfüllt ist) oder das Wettrennen mit Buuhuu. Es gibt auch noch viel mehr Überraschungen, aber die werde ich jetzt sicherlich nicht verraten ;) Wer ein Herz für Mini-Spiele hat, also gerne einfach mal zwischendurch ein paar Minuten zockt, wird hiermit bestimmt auch sehr glücklich. Man kann sich sehr gut einfach mal dransetzen, halbes Stündchen einen Auftrag erfüllen und die Kiste wieder abstellen. Alles in allem kann ich einfach nur eine uneingeschränkte Kaufempfehlung aussprechen!
S**R
So I am a little late to Super Mario Galaxy. I just picked this up and had a chance to play through the game. It was amazing and kept me entertained. Story: While the story of Mario having to save the princess is not original by any means, in this game, Bowser has taken her to the stars and you must take back enough Power Stars (lumas) from the enemy in order to power your ship. That is the only way you can travel to where Bowser has taken princess Peach. You are guided by Rosalina and she tells you a story throughout the game on stars called lumas by reading a storybook. Gameplay: This plays out a lot like Super Mario 64. You explore different galaxies and each one has muliple planets. On each planet, you can obtain several stars. You select which star you are going for and the level is setup for you for that star. There are hidden stars and special stars you get from a comet being in orbit around the planet. The comets make you play the level with a handicap such as having to race mirror Mario, only 1 hit, fast foes, time limit, etc. Gravity plays a big part of this game. In some platforms you can move to any side including the bottom. Mario will be upside down and controls can get a little tricky like this. During the game, you will encounter planets that let you race on a manti-ray, explore underwater, and other themed planets such as fire, ice, water, etc. Some special items you can get during the game include items that morph mario into a bee, a ghost, turn him to fire mario, ice mario, and even flying mario. You collect star bits during the game that help you open up new areas by feeding them to the lumas that will transform into special items or planets. Conclusion: This game will keep you hooked. All of the levels (galaxies) are a blast. What's nice is that you can choose to try difficult levels or just skip them. You don't have to get all the stars in the game to beat it. If you want a challenge, the game does offer that and it is a blast to try and get ever star in the game. If you stick around past the ending, you get the purple comet that lets you explore every galaxy again trying to get the 100 purple coins for another star. I would recommend this game to anyone whatever age they can figure out how to use a wii controller with the nunchuk.
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