---
product_id: 15180682
title: "Reyann Zero Delay Arcade USB Encoder Pc to Joystick for Mame Jamma & Other Pc Fighting Games for American Style Arcade Joystick & HAPP Style Arcade Buttons"
brand: "reyann"
price: "$U1401"
currency: UYU
in_stock: true
reviews_count: 12
category: "Reyann"
url: https://www.desertcart.uy/products/15180682-reyann-zero-delay-arcade-usb-encoder-pc-to-joystick-mame
store_origin: UY
region: Uruguay
---

# 100% Zero Delay USB response Supports up to 12 momentary buttons Universal USB plug & play Reyann Zero Delay Arcade USB Encoder Pc to Joystick for Mame Jamma & Other Pc Fighting Games for American Style Arcade Joystick & HAPP Style Arcade Buttons

**Brand:** reyann
**Price:** $U1401
**Availability:** ✅ In Stock

## Summary

> 🎯 Own the arcade moment with zero lag precision!

## Quick Answers

- **What is this?** Reyann Zero Delay Arcade USB Encoder Pc to Joystick for Mame Jamma & Other Pc Fighting Games for American Style Arcade Joystick & HAPP Style Arcade Buttons by reyann
- **How much does it cost?** $U1401 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.uy](https://www.desertcart.uy/products/15180682-reyann-zero-delay-arcade-usb-encoder-pc-to-joystick-mame)

## Best For

- reyann enthusiasts

## Why This Product

- Trusted reyann brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Custom Arcade Mastery:** Supports all joystick & button types with 4.8mm terminals for ultimate DIY freedom.
- • **Plug & Play Simplicity:** Connects seamlessly to PC & Raspberry Pi—no drivers needed.
- • **Instant Pro-Level Response:** Zero delay means your moves land the moment you press.
- • **Expand Your Control Arsenal:** Map up to 12 buttons with advanced toggle functions via RSMapper software.
- • **Versatile Game Compatibility:** Perfect for MAME, Jamma, PC fighting games, and even PS4 fightsticks.

## Overview

The Reyann Zero Delay Arcade USB Encoder transforms your PC or Raspberry Pi into a pro-grade arcade setup with flawless zero-latency input. Compatible with American and HAPP style joysticks and buttons, it supports up to 12 momentary buttons and offers plug-and-play ease for MAME, Jamma, and popular fighting games. Perfect for DIY arcade builders and fightstick modders seeking responsive, customizable control.

## Description

desertcart.com: Reyann Zero Delay Arcade USB Encoder Pc to Joystick for Mame Jamma & Other Pc Fighting Games for American Style Arcade Joystick & HAPP Style Arcade Buttons : Video Games

Review: Perfect little USB Joystick Encoder - This little USB Joystick encoder was a great find. I use it with Microsoft Flight Simulator 2020 to create a custom switch box for the planes that I fly. My switch box has buttons that allow me to do things such as lower the landing gear or set the flaps. I'm sure it can be used with many other simulation games. The setup for this board is a breeze when just using "momentary" button switches (a switch that is similar to a keyboard button, where it just goes down and immediately returns up). Here you can have up to 12 momentary buttons plugged in. Plug the board's USB cable into the PC and the game immediately recognizes the board as a "Generic Joystick Control". Using the game, I was quickly able to map certain game keyboard commands to each of the 12 buttons on the board. It works great! Takes just a few minutes to get it running. However, If you plan to use other types of buttons or switches, such as two or three way toggle switches, then you'll need to use a third party utility called "RSMapper". This software is fairly easy to use. I watched a YouTube video and was able to understand it quickly. The software allows you define how toggle buttons should function in their different states. You use this software to assign your game's keyboard events to the toggles (don't use the game to map them). It also has some cool features, like when you click a button it performs some keyboard event, and if you hold that same button down for more than a second it performs a different keyboard event. I'm very happy with this purchase. I know I've just scratched the surface on what this little board can do. I have not tried setting up a joystick. POV or dial switches. I'll try and edit this review down the road and share my results.
Review: Works Great as a Replacement PCB for Older Fightsticks on PC & Some PS4 Games - This was used as a PCB replacement for a Mad Catz TE Fightstick that was not working on my PC. The quick connects that this encoder came with were a bit wide for the Sanwa buttons previously installed, but they still work. The quick connect buttons are not insulated on the tips, but if you're working a plastic or wood case this shouldn't matter much. One weird thing is that my joystick movements were detected in reverse - Up was down, left was right, etc. I had to remount my joystick 180 degrees and then it worked perfectly. After installing the new PCB in my fightstick, I tested it on my PS4 with SF IV and it worked great, I'll test it with SF V later today and see if it has legacy support. I had to move some of the connections around and use the "gamma" Fightstick setting so that R1 acted as a heavy punch and everything mapped correctly. I did not test the turbo buttons and only wired the main 8 face buttons, as well as "start" and "select". I imagine that this works with the PS3 as well since it was working on PS4. I am unsure if the PCB for the Zero Delay has any markings on the rear that tell you what button should be plugged in, but after looking online I found the following button mappings: I'll cross reference this with my own wiring once I open up my fightstick again. Starting on the left of the bottom row of the PCB moving right: 1. Triangle (Medium Punch) 2. Circle (Medium Kick) 3. X (Light Kick) 4. Square (Light Punch) 5. R1 (Heavy Punch) 6. L1 (L+M+H Punch) 7. R2 (Heavy Kick) 8. L2 (L+M+H Kick) 9. Select 10. Start My PC had no problem registering the fightstick and it worked well on MvC3 after using a custom button mapping. If I come across another cheap TE fightstick, I'll likely replace the PCB with another of these Zero Delay encoders instead of using a much more expensive Brook PCB.

## Features

- Zero Delay Arcade USB Encoder For Your Pc Game DIY!
- Generic Game Controller support PC & Raspberry Pi 1/2/3
- Use this Encoder you can build your own Arcade Game Machine!
- 100% Zero Delay USB Encoder to Arcade Joystick! High Quality!
- Support All Joystick and Push Button types which with 4.8mm Terminal!

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B00UUROWWK |
| Best Sellers Rank | #5,889 in Video Games ( See Top 100 in Video Games ) #33 in PC Game Joysticks |
| Customer Reviews | 4.6 4.6 out of 5 stars (742) |
| Is Discontinued By Manufacturer | No |
| Item Weight | 4.4 ounces |
| Item model number | 8541677869 |
| Manufacturer | Reyann |
| Product Dimensions | 5.12 x 1.77 x 3.15 inches |

## Product Details

- **Brand:** Reyann
- **Compatible Devices:** PC
- **Connectivity Technology:** USB
- **Controller Type:** Joystick
- **Model Name:** RM

## Images

![Reyann Zero Delay Arcade USB Encoder Pc to Joystick for Mame Jamma & Other Pc Fighting Games for American Style Arcade Joystick & HAPP Style Arcade Buttons - Image 1](https://m.media-amazon.com/images/I/71LbBDz-06L.jpg)

## Questions & Answers

**Q: Any info for compatibility with raspberry 4 ?? I read about 1-2 and 3, but no mention about 4... or if there is a new version coming to work with it ?**
A: There is no info. It will work because it worked on my Pi3 and Pi4. It is a standard direct input, so it will work.

**Q: What are the dimmensions of this board? Length Width and height to top of jack?**
A: Length is 3 1/4", width is 1 3/8" and height from bottom to the top of the connectors is about 5/16" ,

**Q: In the photos, I see 3 5v led connections. In q&a, it says this does not power led buttons. Can you please confirm?**
A: Those ports are powered. Use them and you'll have lighted power

**Q: Is a dpad counted as a joystick, or would it utilize 4 of the 12 buttons?**
A: All of these answers are completely wrong.  A 5 pin joystick still uses 5 pins, 4 input 1 ground.  A dpad would be the same.  To use both, you'd use 8 inputs, and can combine the ground to 1.

## Customer Reviews

### ⭐⭐⭐⭐⭐ Perfect little USB Joystick Encoder
*by J***B on September 22, 2020*

This little USB Joystick encoder was a great find. I use it with Microsoft Flight Simulator 2020 to create a custom switch box for the planes that I fly. My switch box has buttons that allow me to do things such as lower the landing gear or set the flaps. I'm sure it can be used with many other simulation games. The setup for this board is a breeze when just using "momentary" button switches (a switch that is similar to a keyboard button, where it just goes down and immediately returns up). Here you can have up to 12 momentary buttons plugged in. Plug the board's USB cable into the PC and the game immediately recognizes the board as a "Generic Joystick Control". Using the game, I was quickly able to map certain game keyboard commands to each of the 12 buttons on the board. It works great! Takes just a few minutes to get it running. However, If you plan to use other types of buttons or switches, such as two or three way toggle switches, then you'll need to use a third party utility called "RSMapper". This software is fairly easy to use. I watched a YouTube video and was able to understand it quickly. The software allows you define how toggle buttons should function in their different states. You use this software to assign your game's keyboard events to the toggles (don't use the game to map them). It also has some cool features, like when you click a button it performs some keyboard event, and if you hold that same button down for more than a second it performs a different keyboard event. I'm very happy with this purchase. I know I've just scratched the surface on what this little board can do. I have not tried setting up a joystick. POV or dial switches. I'll try and edit this review down the road and share my results.

### ⭐⭐⭐⭐⭐ Works Great as a Replacement PCB for Older Fightsticks on PC & Some PS4 Games
*by J***. on May 26, 2017*

This was used as a PCB replacement for a Mad Catz TE Fightstick that was not working on my PC. The quick connects that this encoder came with were a bit wide for the Sanwa buttons previously installed, but they still work. The quick connect buttons are not insulated on the tips, but if you're working a plastic or wood case this shouldn't matter much. One weird thing is that my joystick movements were detected in reverse - Up was down, left was right, etc. I had to remount my joystick 180 degrees and then it worked perfectly. After installing the new PCB in my fightstick, I tested it on my PS4 with SF IV and it worked great, I'll test it with SF V later today and see if it has legacy support. I had to move some of the connections around and use the "gamma" Fightstick setting so that R1 acted as a heavy punch and everything mapped correctly. I did not test the turbo buttons and only wired the main 8 face buttons, as well as "start" and "select". I imagine that this works with the PS3 as well since it was working on PS4. I am unsure if the PCB for the Zero Delay has any markings on the rear that tell you what button should be plugged in, but after looking online I found the following button mappings: I'll cross reference this with my own wiring once I open up my fightstick again. Starting on the left of the bottom row of the PCB moving right: 1. Triangle (Medium Punch) 2. Circle (Medium Kick) 3. X (Light Kick) 4. Square (Light Punch) 5. R1 (Heavy Punch) 6. L1 (L+M+H Punch) 7. R2 (Heavy Kick) 8. L2 (L+M+H Kick) 9. Select 10. Start My PC had no problem registering the fightstick and it worked well on MvC3 after using a custom button mapping. If I come across another cheap TE fightstick, I'll likely replace the PCB with another of these Zero Delay encoders instead of using a much more expensive Brook PCB.

### ⭐⭐⭐⭐⭐ Used for re-wiring homemade DDR Pad
*by S***Y on June 6, 2025*

Used to re-wire a homemade DDR Pad that used to be wired to an old keyboard controller. Wires it came with made it much easier to rewire, couldn't use the directional ports because would not register up/down or left/right at same time, but wired to the button controls and worked great. If making a homemade DDR pad for stepmania on PC, this works very well, just don't use the ports for directional switches, bind to the other switches instead.

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*Product available on Desertcart Uruguay*
*Store origin: UY*
*Last updated: 2026-03-13*